Locationmajor

Rainforest's Home

Rainforest’s Home is a small, unmarked residence in the Steeps district of the Lower City, Baldur’s Gate.

Importancemajor

Key takeaways

  • Rainforest’s Home is a single Lower City building, not a wider rainforest-themed region or a collection of separate locations.
  • The house has three functional levels ground floor, upper floor and basement, with a concealed section behind the basement study.
  • The front entrance is locked and watched by Flaming Fists and a Steel Watcher The rear balcony provides a quieter alternative.
  • Ratin Sesescor, a rat who can be understood with Speak with Animals, gives early evidence that the murderer was a short figure dressed in red.
  • Alexander Rainforest’s corpse can be questioned with Speak with Dead His answers connect his death to Dolor and Candulhallow’s Tombstones.
  • The basement contains Winslow Reginol’s corpse and Dribbles’ severed foot, as well as documents, traps, a key, gold and minor loot.
  • The house is linked to Investigate the Murders, Find Dribbles the Clown and the wider investigation into the Murder Tribunal.

About this guide

Base game, Act Three location guide. Major spoilers for Act Three, Investigate the Murders, Find Dribbles the Clown and the Bhaalist murder plot.

Overview

Rainforest’s Home is a small, unmarked residence in the Steeps district of the Lower City, Baldur’s Gate. It stands on Stormshore Street, in a row of private homes and small businesses, between The Bibliophile and Beehive General Goods. The location consists of the main house, its upper floor and a trapped basement containing a murder scene, Alexander Rainforest’s private study and a concealed storage area. It is not a broad neighbourhood or a separate city district. It is one building within the Lower City.

The house is important for two related Act Three investigations. It was the home of Alexander Rainforest, a civic ombudsman who had been looking into the suspicious history of Candulhallow’s Tombstones before he was murdered. It also contains Dribbles the Clown’s severed foot, one of the body parts required for Find Dribbles the Clown.

Location and boundaries

Rainforest’s Home occupies one narrow urban plot on Stormshore Street. Its immediate neighbours are The Bibliophile and Beehive General Goods. The building’s rear side faces a more enclosed space, where the broken balcony railing makes entry possible. The house should not be confused with:

The location’s front entrance is approximately at X: -93, Y: -109. The rear balcony and lower rear door are around X: -88, Y: -124. These coordinates are useful for navigation, but the map and surrounding buildings are more reliable practical landmarks than the numbers alone.

Finding the house

The house is also south-east of The Blushing Mermaid, making that tavern a useful broad landmark.

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Finding the house: From the Lower City streets

  1. 01
    Locate The Bibliophile and Beehive General Goods.
  2. 02
    Look for the private building standing directly beside The Bibliophile.
  3. 03
    The front entrance is the obvious street-facing door, but it is locked and marked as restricted.
  4. 04
    To avoid drawing attention, walk around to the rear and look for the broken balcony railing.

Subareas

Rainforest’s Home is small, but its internal structure matters because each level serves a different narrative purpose.

Ground floor

The ground floor contains the staircase, ordinary household objects and the hatch leading to the basement. A copy of the Bloodstained Parchment can be found near the hatch after a DC 10 Perception check. This document lists murder targets connected to the Bhaalist killings.

The ground floor is also one of the places where Ratin Sesescor wanders. Ratin may move between the ground and upper floors rather than remaining in one fixed spot.

Upper floor

Alexander Rainforest’s corpse lies on the upper floor. There is no significant personal treasure on the body, and it is missing one hand. The missing hand is associated with the serial killer Dolor and the murder investigation.

Rainforest does not know the killer’s name when questioned after death. His testimony is therefore useful evidence, but it does not by itself identify Dolor.

Basement

The basement is reached through the hatch beneath the stairs. The initial route contains a tripwire and blast mine, each requiring a DC 15 Perception check to detect. The traps can be disarmed, bypassed or triggered deliberately, but careless movement can injure the party before the main discovery.

Beyond the trapped approach is a ritual murder scene. Two blue dragonborn victims are present in the scene described by the location’s documentation. The clearly identified body is Winslow Reginol, whose corpse holds:

The basement is the most important area for both quests associated with the house.

Rainforest’s study

A door from the main basement area leads to Rainforest’s study. The room contains research notes and documents concerning Candulhallow’s Tombstones. These papers make the house more than a simple murder-site container: they show that Rainforest had begun assembling a case against the establishment before his death.

The eastern wall conceals a further section. It is visually marked as suspicious and can be revealed with a DC 15 Perception check. The location documentation notes that the wall appears trapped, although it does not function as an actual trap once discovered.

Hidden basement section

Behind the concealed wall is a compact storage area containing:

The key is found behind the eastern wall of the study and opens a strongbox in the northern storeroom.

Southern storeroom

The southern storage area contains another trap sequence matching the approach to the basement. The Strongbox in the eastern wall can be opened with Rainforest’s Chest Key or by succeeding on a DC 15 Sleight of Hand check. It contains gold and a random gem. The exact random contents may vary, so the strongbox should be described as a loot container rather than a fixed named-gem placement.

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Access and routes

Front entrance

The front doors are locked and marked red. Lockpicking them in full view of the street can attract the attention of nearby authorities. The area is watched by a Flaming Fist patrol and a Steel Watcher, and a guard may question the character who is seen attempting to break in.

The exact consequences can depend on who witnesses the act and on the party’s current relationship with Lower City authorities.

Rear balcony

The rear of the building is generally the most convenient entrance. The broken balcony railing allows a character to jump to the balcony. The balcony door is red-outlined but not locked. Characters can also reach the rear approach with movement spells such as:

The lower rear door is also red-outlined and not locked. A party member who enters this way may need to open the front door from inside so that the rest of the group can follow.

Recommended entry route

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Recommended entry route: For a clean first visit

  1. 01
    Approach the back of the building rather than the front.
  2. 02
    Jump or teleport to the balcony.
  3. 03
    Enter through the unlocked rear door.
  4. 04
    Search the ground floor and speak with Ratin.
  5. 05
    Read the Bloodstained Parchment near the basement hatch.
  6. 06
    Go upstairs and use Speak with Dead on Alexander Rainforest.
  7. 07
    Return to the ground floor and prepare for traps.
  8. 08
    Enter the basement, find Winslow Reginol and take the Clown’s Severed Foot.
  9. 09
    Search the study and concealed area.
  10. 10
    Use Rainforest’s Chest Key on the strongbox.

Residents and characters

Alexander Rainforest

Status: Deceased resident

Alexander Rainforest was the owner and occupant of the house. In life, he worked as an ombudsman connected to Grey Harbour Docks. His job involved dealing with problems and checking irregularities. He had become increasingly focused on the activities and history of Candulhallow’s Tombstones.

Rainforest was one of Dolor’s murder victims. His corpse is part of the wider chain of ritual killings being investigated in Lower City. His missing hand is not found in the house, and his body carries no important loot.

Ratin Sesescor

Status: Resident animal

Ratin is a rat wandering through the ground and upper floors. The party must use Speak with Animals to understand the dialogue.

Ratin describes Alexander as a “cheese-dropper” and explains that a “man in red” came to the house. After that, Alexander began dropping red morsels instead of cheese. The implication is deliberately grotesque: Ratin has been eating pieces of human remains.

The nearby Cheese Record provides additional context for Ratin’s unusual diet. Repeated attempts to converse with the rat can produce increasingly threatening remarks, including a suggestion that the player character might themselves make a tempting meal.

Winslow Reginol

Status: Deceased murder victim

Winslow is a blue dragonborn found in the basement murder scene. His corpse is the fixed location of Dribbles’ severed foot. Searching him also provides murder-related material, including Orin’s Ritual Notes and Abazigal, the Fourth.

Character directory

No merchant, quest giver, Flaming Fist officer or Steel Watch guard is permanently stationed inside the house.

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Factions and security

Rainforest’s Home is not a faction headquarters, but several groups are connected to it.

Bhaalists

The basement murder scene and the documents found there connect the building to the Bhaalist serial killings. Alexander was killed by Dolor, a Bhaalist cultist seeking recognition as an Unholy Assassin of Bhaal.

Flaming Fist and Steel Watch

The authorities do not occupy the house, but the street-facing entrance is watched. The nearby patrol and Steel Watcher make the front door a poor choice for a careless burglary attempt. This is an environmental security problem rather than an interior combat encounter.

Murder Tribunal connection

Rainforest’s papers point towards the suspicious operation of Candulhallow’s Tombstones. That funeral business is a front for Bhaalist activity and conceals access to the Murder Tribunal. Rainforest’s investigation therefore provides background evidence for a location the party may later visit directly.

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Quests and activities

Investigate the Murders

Rainforest’s Home is one of the murder scenes in this investigation. The location can provide several pieces of evidence:

The house does not by itself complete the whole quest. It is one part of a city-wide investigation involving other victims, murder targets and Bhaalist locations.

Find Dribbles the Clown

The basement contains Clown’s Severed Foot on Winslow Reginol’s corpse. This is one of the fixed Dribbles body-part locations. It can be collected whether or not the party has already completed every other stage of the circus investigation, although turning in the full set requires gathering the remaining pieces from several locations.

The complete quest rewards Spellmight Gloves, unless they have already been pickpocketed, in which case the reward is replaced with a small amount of gold. Returning the parts also grants background-specific inspiration opportunities. These rewards come from completing the wider quest, not from merely entering Rainforest’s Home.

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Investigate the Murders

  1. 01
    Speak with Ratin to hear about the “man in red”.
  2. 02
    Question Alexander Rainforest’s corpse.
  3. 03
    Read the Bloodstained Parchment near the basement hatch.
  4. 04
    Examine Rainforest’s notes about Candulhallow’s Tombstones.
  5. 05
    Search the basement murder scene and related documents.
  6. 06
    Follow the evidence towards Dolor and the Murder Tribunal.

Loot and collectible directory

Fixed or quest-relevant items

The available location documentation lists additional books and notes, but some are incidental literature rather than quest objects. Their presence is useful for environmental storytelling, especially when searching the study and upper-floor rooms.

Containers and variable loot

Because several containers use minor or random loot, the exact contents may differ from one source’s inventory example or from one playthrough to another. Fixed quest items should be distinguished from these variable containers.

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Hazards and secrets

Basement traps

The main danger is the series of blast mines and tripwires in the basement. Use a character with strong Perception and Sleight of Hand, or proceed in turn-based mode so that the party does not rush into the murder scene.

The study’s concealed eastern wall is visually suspicious, but the documentation specifically notes that it does not actually produce a normal trap despite appearing to do so.

Missable evidence

Rainforest’s Home contains evidence that is easy to overlook because it is distributed among ordinary household objects:

None of these should be treated as guaranteed progression locks for the entire Act Three plot. Other murder scenes and investigative routes can provide overlapping evidence. However, skipping them means losing some of the clearest local context.

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Lore and narrative significance

Rainforest’s Home is a small example of how Baldur’s Gate’s ordinary civic life overlaps with the Bhaalist plot. Alexander is not a famous adventurer or powerful noble. He is a public official investigating irregularities in a local business. His work leads him towards a hidden cult, and the investigation costs him his life.

The house’s domestic details contrast with the ritual murder downstairs. Ratin’s cheese records, the owner’s bed and the scattered notes suggest a lived-in home, while the basement shows how the serial killings have invaded that private space. The result is a location built around discovery rather than combat: the player reconstructs what happened from a corpse, a rat, documents and a hidden room.

Rainforest’s investigation also provides an indirect route into the logic of the Murder Tribunal. Candulhallow’s Tombstones appears to be a funeral business, but its unexplained activity and hidden ownership conceal Bhaalist operations. The full significance of Rainforest’s notes becomes clearer after the party investigates Candulhallow’s itself.

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Sources